Archive | January, 2013

Infographic: Social Media Statistics for 2013

10. January 2013

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As we kick off 2013 it’s good to recap some of the impressive stats from 2012. Here’s a great infographic thatĀ visualisesĀ a piece by the Huffington Post – 100 Social Media Statistics to kick off 2013. A few of the highlights are: 1 Million websites have integrated with Facebook 23% of users check Facebook 5 times [...]

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Faktum Hotels: Book a Homeless Person’s Room

9. January 2013

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There are a tonne of ways to think about Charity Campaigns, but this one is just a tad different. Raising awareness for the Homeless in Gothenburg (about 3400 people), Forsman & Bodenfors created a booking website so that you can browse and book a homeless person’s bed for the night, just like you would any [...]

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Delta Lingerie: First Facebook Poke Campaign

7. January 2013

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The new Facebook Poke App is going to provide agencies with all sorts of new and innovative ways to get a special, one time message out there, even if its not available at mass as yet (you can only Poke 40 people at a time, before having to record an entirely new message). So check [...]

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Subaru EyeSight: Minicar Music Player Demo

6. January 2013

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Part ad. Part installation. Part awesome. This very cool feature demo from Subaru for their ‘EyeSight’ technology (which is basically a collision avoidance system powered by tiny depth sensitive cameras) where they’ve fitted a whole host of mini electric cars with the technology, along with weird but wonderful trigger sounds, and watched the scenario play [...]

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Sound Bottle: Remixing Everything It Hears

3. January 2013

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This is the coolest object I’ve seen in 2013 so far, and I suspect it might take some time to beat it! Re: Sound Bottle is an auto remixing object that can record any every day sound and then automatically remix it into a beat. It’s another arduino powered device, that acts as an interactive [...]

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Firewall: A Depth Sensitive Interactive Wall

2. January 2013

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Firewall is an interactive installation, a seemingly normal wall that is actually a stretched spandex surface which acts as a membrane interface sensitive to depth. People can push, touch, move and create fire-like visuals dynamically depending on the speed, pressure, depth and movement of the interaction with the spandex surface. On top of that, each [...]

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